#ifndef _GameApp_h_
#define _GameApp_h_

/**
Specific game application
*/

#include "App.h"

class UserProfile;
class GameApp : public App
{
public:
	GameApp();

	static GameApp* instance;

	virtual void create();

	UserProfile* getPlayer();

private:
	//road progress
	//location state
	UserProfile* player;
};

#endif
